Architectural Previs / Render Artist

Eyespop are looking for an Architectural Previs / Render Artist to work alongside the Creative Lead and CG team at our Kent office in West Malling.

You will be responsible for creating CG assets, scene layout, lighting and texturing of elements. Which will enable production teams or architects to visualise a scene, or as foundations for the VR team.

Key Responsibilities;
- Interpret 2D storyboards and plans into 3D graphics
- CG scene assembly including building assets from scratch and inserting assets received from the team into the scene.
- Ensure look development requirements are to brief
- Texture assets and light environment

Role Requirements;
- Previous experience in a Previs role
- Excellent knowledge of Maya, Modo or 3D Max
- Strong knowledge of modeling and texturing
- Good knowledge of shading, rendering techniques and software’s
- Creative problem solving and attention to detail
- Good communication, planning and time management skills
- Self–motivated and a positive attitude towards learning new techniques

Salary based on experience and ability
Please send CV’s, weblinks or portfoli’s to Jamie.Franks@eyes-pop.com
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